Holy Wars X: Reforged, an Age of Sigmar Narrative Team/Doubles Event consisting of 5 games of Ages of Sigmar. Each game will have 5 battle rounds with unique table battleplans and deployments designed around each battleplan. There are slots for 80 players, 40 teams. Teams comprised of a Grand Alliance are preferred but not required. If Tzeentch is aligned with Stormcast we want a narrative provided explaining how this uneasy alliance was formed.
Current General’s Handbook season, will be used.
Advance Intel
Here are things to consider when teams build their warhost.
- A variety of Warscroll types will be important to success.
- Holy terrain will impact the game, all Holy terrain is Prime Terrain.
Rules
- Each team is considered to be two separate armies. Teams that bring the same army can only use army abilities and faction terrain on their specific army.
- Each player’s deployed army must meet all of the 1000-point requirements. In addition, players have the option to bring a 500-point sideboard. Players can use these 500 points on anything they choose.
- Special/Unique Characters with a point value less than 400 are allowed.
- Artifacts and Battletome Spells are chosen in advance and must be indicated in the war host list.
- Teams may not have duplicate Manifestations or Artifacts of Power.
- Each player has a pool of Command Points. These command points can only be used to issue commands to their army and not their teammates.
- Command Abilities, Battle Traits, Command Traits, and Faction Terrain only apply to a player’s war host and cannot affect their teammate’s war host.
- Grand Strategies & Battle Tactics will NOT be used in the scoring matrix. We have our own unique Battle Plans that will use the Holy Wars scoring.
- Fighting the Battle: During set-up, each player on the team sets up a unit when it is their turn to do so. Instead of each player taking a turn during the game each team takes a turn. The team’s roll off against each other to see which team has priority. Where individual players would normally alternate taking actions, the teams alternate taking actions, with each player in the team being allowed to carry out their actions. For example, in the combat phase, each player on a team can attack with one of their units, then each player on the other team, and so on. Attempts to unbind or dispel a spell are limited to one attempt per team, rather than one attempt for each player on the team. There is only ever one chance to unbind or dispel a successfully cast spell.
- All models must be fully painted a tabletop standard, 3 color minimum is not acceptable. Models primed with only 3 items painted are not considered fully painted are not allowed for this event. Any models not painted to this standard will not be allowed and judges will have them removed from the table if spotted. Offending players will lose a sports point.
- Display boards are limited to 24”x 24” and will only be allowed in the hall for paint judging. All models must fit on this display board. Players are encouraged to bring other means of Warhost transport from table to table.
- All Summoned models, Terrain and Manifestations do NOT have to be displayed. These models must be painted to the same level as the rest of the Warhost. If these models are not painted to the same standard they will not be allowed to be used. Players are only required to display their deployed Warhost. Manifestation bases are allowed to have a unique basing schemes. Faction specific Manifestations must match the basing of army, even bases that are molded bases must have the same texture as the army bases.
- Players may NOT borrow models from other players for summoning or any special rules.
- There is no list deadline for our event players are on the honor system for lists.
- Any players caught deliberately cheating will be disqualified and banned from future Holy Wars events.
- Holy Wars Re-Roll dice: Each player will have the opportunity to purchase a Holy Wars Re-Roll dice for $20. Each player will have the opportunity to Re-Roll one dice roll during each game, including priority.
Rule Judges
Players are required to have their Warscrolls handy ready to resolve rule disputes between themselves in a fair and friendly manner. However, in the case of ambiguous rules or firm disagreements, players are encouraged to dice off to resolve the dispute. If after the dice off the issue is still not resolved there will be Rule Judges circulating on the floor. While we strive for accuracy, it is our main goal to keep games moving along. Decisions from a Rule Judge will be quick and considered final.
Charity Raffle
A $20 contribution of a new in box Games Workshop Age of Sigmar product. Raffle tickets can be purchased for $5.00 each or 8 for $20. Proceeds will go to the Hesed House homeless shelter. The money raised goes directly to the family shelter and helps to get the families into apartments and out of the shelter.
Scoring
There are 74 points available over 3 categories.
35 pts Battle
There are 35 points available for the 5 games.
- Terrain Objective: 2 pts (scored as a team)
- Grail Token Objective: 2 pts (scored as a team)
- Secret Mission Objective: 2 pt (1 point per player)
- Most units deployed on the table that survived the battle: 1 pt (scored as a team)
22 pts Narrative & Event Participation
There are 22 pts available for Narrative and Even Participation.
- 4 points for providing a written narrative about your Warhost. Points will be earned base on creative effort and presentation of the narrative.
- 4 points for narrative cohesiveness. How much does your narrative reflect your army composition, paint scheme, basing and display board.
- 8 points for not playing on the same table more than 3 times during the weekend.
- 5 points for donating one or more items worth at least $20 retail total to the Charity Raffle.
- 1 point for voting for your favorite army.
17 pts Appearance
17 points available to all players. You can download the Holy Wars Paint Check List to make sure you get your points.
Awards
There can be only one. One winner will be awarded in each of the following categories. No duplicate winners are allowed.
- Holy Conquerors: The most points in battle. First tiebreaker is Narrative & Event Participation points. Second tiebreaker total Appearance points. Third tiebreaker Favorite Opponent points. Fourth tiebreaker a dice roll.
- Favorite Conquerors: Team that gave the best game of the weekend determine by player votes. First tiebreaker is Narrative & Event Participation points. Second tiebreaker total Appearance points. Third tiebreaker Favorite Opponent points. Fourth tiebreaker a dice roll.
- Fan Favorite Army: The favorite army most votes from the players. First tiebreaker is Narrative & Event Participation points. Second tiebreaker total Appearance points. Third tiebreaker Favorite Opponent points. Fourth tiebreaker a dice roll.
Hobby Master Awards
- Best Painted: Winner determined by judges votes. Only Hobby Master level painted armies will qualify.
- Best Conversion: A player may nominate their best conversion to be judged for this award. Only Hobby Master level painted conversions will qualify.
- Hammer Hobbyist: A single player will be awarded the Hammer Hobbyist award. The winner exemplifies the hobby we love based on judges votes.
- Most Improved Hobbyist: Awarded to previous attendee of Holy Wars that have shown continuous improvement in the hobby.